![]() ![]() Ll points from the other players' hands are added to this players' score, but there are no bonus points. If all players have passed, the game is blocked and the player with the least amount of Tri-Ominos wins the round. ![]() The other players do not deduct these points from their score. The first player to play all of his Tri-Ominos wins the round and receives a 25 point bonus plus the total points of all Tri-Ominos left in the other players' hands. If you can't match any Tri-Omino in your hand and there are none in the well, ten points are deducted from your score and play continues. After the deduction is made, the scorekeeper adds the total sum of points from the matching Tri-Omino to your score. Keep these Tri-Ominos separate from the other Tri-Ominos in your hand until you pick a match.įor each Tri-Omino picked from the well, the scorekeeper deducts 5 points from your score. If you can't make a match, pick from the "well" (remaining Tri-Ominos that are face down). If the player can do this, he scores the total of the three numbers on his Tri-Omino.ĥ + 5 + 2 = 12 points Picking from the Well In clockwise order, the next player tries to match any two numbers on the starting player's Tri-Omino with one of his Tri-Ominos. This player scores the total of the numbers on that Tri-Omino, but does not score any bonus points. If no player has a Tri-Omino with three of the same number on it, the player with the highest total on one Tri-Omino starts. If this player chooses to start with the three 0s to score the additional bonus points, he must show the other play- ers the Tri-Omino with the same highest number on it. The player that has the starting Tri-Omino and the three Os has the option of playing either one. If three Os start, there is a 30 point bonus, plus the normal 10 point bonus. The starting player receives the total of the three numbers on the Tri-Omino plus a 10 point bonus. Three 5's is the highest, then three 4's, etc. The player that has the Tri-Omino with three of the same highest numbers starts the round by placing the Tri-Omino face up on the table. Do not let the other players see your tiles. Players place the tiles on the rack with the numbers facing them. As each play is made, the scorekeeper will add or subtract points in the proper column.Įach player takes the required number of Tri-Ominos as follows: On a piece of paper, write down the name of each player. Place the Tri-Ominos face down and mix them. ![]()
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